Interactive Demo
The GCC Pipeline: From C to Machine
The GCC Pipeline: From C to Machine is a free, interactive learning demo from the Systems Programming in C and Unix Environments course on Lykke. It helps you build intuition for Systems Programming vs. Operating Systems, GCC Compilation Process, Object Lifetimes (Static, Stack, Heap), C Type System and Casting. Play with it directly in your browser — it features 2 buttons. This demo lives in the “Introduction to Systems Programming and C” section of the course.

How to use this demo
- Use the “PREV”, “NEXT” buttons to trigger actions or reset the demo.
- Experiment freely — there's nothing to break, and every change is reversible.
What you'll explore
- Systems Programming vs. Operating Systems
- GCC Compilation Process
- Object Lifetimes (Static, Stack, Heap)
- C Type System and Casting
- Undefined Behavior
Frequently asked questions
What does the The GCC Pipeline: From C to Machine demo do?
An introduction to the role of systems programming, the GCC compilation process, and the fundamental type system of C. The GCC Pipeline: From C to Machine turns that idea into something you can manipulate directly and watch respond.
What Systems Programming in C and Unix Environments concept does The GCC Pipeline: From C to Machine teach?
An introduction to the role of systems programming, the GCC compilation process, and the fundamental type system of C. It focuses on Systems Programming vs. Operating Systems, GCC Compilation Process, Object Lifetimes (Static, Stack, Heap), C Type System and Casting, Undefined Behavior from the “Introduction to Systems Programming and C” section.
What can I control in The GCC Pipeline: From C to Machine?
The “PREV”, “NEXT” buttons run actions or reset the demo. Every change updates the visualization in real time, so you can see exactly how each variable affects the outcome.
How does The GCC Pipeline: From C to Machine fit into the Systems Programming in C and Unix Environments course?
This course provides a comprehensive exploration of the interface between software and hardware, focusing on the C programming language and the Unix/POSIX operating system model. Students learn to manage low-level memor… This demo is the interactive piece for the “Introduction to Systems Programming and C” section. Open the full Systems Programming in C and Unix Environments course wiki at https://www.getlykke.com/explore/public/systems-programming-in-c-and-unix-6e77335e-38a0-4d8f-91d6-77ac878ffc1b for notes, flashcards, quizzes and the other demos.
What will I understand better after using The GCC Pipeline: From C to Machine?
You'll build intuition for Systems Programming vs. Operating Systems, GCC Compilation Process, Object Lifetimes (Static, Stack, Heap), C Type System and Casting, Undefined Behavior — and, crucially, see how they behave when you change the inputs, which is hard to get from a textbook or lecture on Systems Programming in C and Unix Environments alone.
From the Systems Programming in C and Unix Environments course
This interactive demo is part of the Introduction to Systems Programming and C section. Explore the full Systems Programming in C and Unix Environments course wiki on Lykke — with notes, flashcards, quizzes and more interactive demos.
Open the Systems Programming in C and Unix Environments course →