Interactive Demo

CUDA Streams & Pipelining Demo

CUDA Streams & Pipelining Demo is a free, interactive learning demo from the 2.1.Intro to CUDA C++ course on Lykke. It helps you build intuition for CUDA Streams, CUDA Events, Asynchronous Execution, Pinned Memory. Play with it directly in your browser — it features 3 sliders, 3 buttons and a live visual canvas. This demo lives in the “Asynchronous Execution and Streams” section of the course.

Preview of the CUDA Streams & Pipelining Demo interactive demo
Preview of CUDA Streams & Pipelining Demo — play the live version below.
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How to use this demo

  1. Drag the “Execution Mode”, “Workload Chunks: 4”, “Playback Speed” sliders to change the inputs and watch the result update live.
  2. Use the “Synchronous”, “Pipelined (Async)”, “Restart Animation” buttons to trigger actions or reset the demo.
  3. Experiment freely — there's nothing to break, and every change is reversible.

What you'll explore

Frequently asked questions

What does the CUDA Streams & Pipelining Demo demo do?

Covers techniques for overlapping computation and memory transfers to maximize GPU utilization using Streams and Events. CUDA Streams & Pipelining Demo turns that idea into something you can manipulate directly and watch respond.

What 2.1.Intro to CUDA C++ concept does CUDA Streams & Pipelining Demo teach?

Covers techniques for overlapping computation and memory transfers to maximize GPU utilization using Streams and Events. It focuses on CUDA Streams, CUDA Events, Asynchronous Execution, Pinned Memory, Blocking vs. Non-blocking from the “Asynchronous Execution and Streams” section.

What can I control in CUDA Streams & Pipelining Demo?

The “Execution Mode”, “Workload Chunks: 4”, “Playback Speed” sliders change the key inputs; the “Synchronous”, “Pipelined (Async)”, “Restart Animation” buttons run actions or reset the demo. Every change updates the visualization in real time, so you can see exactly how each variable affects the outcome.

How does CUDA Streams & Pipelining Demo fit into the 2.1.Intro to CUDA C++ course?

This course provides a comprehensive introduction to CUDA C++ programming, covering the fundamental architecture and programming model of NVIDIA GPUs. Students will learn how to leverage the Single Instruction, Multiple… This demo is the interactive piece for the “Asynchronous Execution and Streams” section. Open the full 2.1.Intro to CUDA C++ course wiki at https://www.getlykke.com/explore/public/21intro-to-cuda-c-1b53b50f-8aff-44bb-aa75-b57f1f93675c for notes, flashcards, quizzes and the other demos.

What will I understand better after using CUDA Streams & Pipelining Demo?

You'll build intuition for CUDA Streams, CUDA Events, Asynchronous Execution, Pinned Memory, Blocking vs. Non-blocking — and, crucially, see how they behave when you change the inputs, which is hard to get from a textbook or lecture on 2.1.Intro to CUDA C++ alone.

From the 2.1.Intro to CUDA C++ course

This interactive demo is part of the Asynchronous Execution and Streams section. Explore the full 2.1.Intro to CUDA C++ course wiki on Lykke — with notes, flashcards, quizzes and more interactive demos.

Open the 2.1.Intro to CUDA C++ course →